Copyright (c) 2001, Dow
Jones & Company, Inc.
Friday, March 23, 2001
Talk Is Cheap: AOL's Buddy
Lists Spark Race to Harness The Power of 'Presence'
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Microsoft, Yahoo and Others
Seek to Exploit Ability To Know Who Is Online
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A HailStorm of Criticism
By Julia Angwin
Staff Reporter of The Wall
Street Journal
America
Online Inc. owes a lot of its success to its Buddy List. Now, it's about
to find out how loyal its buddies are.
The
Buddy List -- an instant-messaging system that lets AOL members
see who among their friends is online -- is a standard feature of AOL's
service, derived from technology that has
been around for years. But it has become one of the most precious pieces
in AOL's collection of Internet properties. Today, most of AOL's 28 million
subscribers use the Buddy List, a huge draw that helps keep them from defecting
to rival services. Tens of millions more use one of the two versions the
company distributes free over the Internet.
The
result: As instant messages explode in usage to become an important
medium, the newly merged AOL Time Warner Inc. is the dominant player. But
now it's drawing intense competition from Microsoft Corp., Yahoo! Inc.
and others who see vast untapped potential in expanding messages to businesses,
phones, and beyond. Already, accusations of unfair tactics are flying back
and forth among the major players. Regulators are keeping a close eye on
the proceedings. And a potential spoiler lurks on the horizon: an independent
instant-messaging program designed to overcome the incompatibilities
between the instant- messaging systems of AOL, Microsoft and other
major suppliers.
The
popularity and promise of Buddy List technology rests on what people in
the online industry call "presence," or the ability to know when someone
else is logged on. With Buddy List, when an AOL user signs on, a list pops
up on the computer screen to display only the names of the user's selected
"buddies" who are online at the time. The list is updated in real time,
as buddies sign on and sign off. The user
selects a buddy who is online, types in a message, and sends it; a split-second
later, the message pops up in a box on the buddy's screen, announced by
a telltale chime.
The
next generation of presence technology aims to expand the concept beyond
computers to cover cellphones, pagers and television sets, letting others
(among them, eventually, advertisers) know not only when people are available,
but where they are, too. And messages aren't confined to text, but include
voice and, potentially, video. With the rise of round-the-clock broadband
connections, which means people are "present" constantly, many companies
are also fine-tuning ways to let users set controls on who contacts them
and when.
In
the view of some, it's the next step in an evolutionary process that began
with the telephone. "Instant messaging is the tip of the iceberg
for using the Internet as a communications hub," says John Patrick, vice
president of Internet technology at International Business Machines Corp.
"In terms of maturity, we're probably 5% of the way into the real impact
that instant messaging is going to have." At IBM, 65,000 employees
use the company's own instant-messaging system daily. Its Lotus
division also sells instant-messaging systems to corporate customers.
"I
don't think it will replace the phone, but the technologies will complement
each other," says Brian Park, senior producer at Yahoo. Yahoo launched
its free instant-messaging service with buddy-list features in March
1998. The service ranks third in the U.S., with more than 12 million users,
according to Media Metrix, a New York research firm.
That
puts Yahoo ahead of dozens of other companies entering the fray with their
own versions of the technology, but behind AOL and the other heavyweight,
Microsoft, which has more than 15 million users in the U.S. of its free
MSN Messenger, a system similar to AOL's.
Earlier
this week Microsoft made clear the seriousness of its intentions with the
announcement of its HailStorm initiative. The idea is to create a "single
sign-on" that customers can use to access many Web services from their
PCs, cellphones or pagers. Some of the services will use MSN Messenger's
presence and instant-messaging technology. Microsoft says it will
eventually charge for some of these services.
Most
troubling to AOL and others, Microsoft says it plans to include some support
for HailStorm in Windows XP, the next version of its dominant operating
system, due out in the fall.
That
is unfair, says Barry Schuler, chief executive of the America Online division
of AOL Time Warner. He draws a comparison with the battle for Web- browser
dominance that sparked the government's successful antitrust suit against
Microsoft in 1998, now pending before an appeals court. "When Microsoft
feels like it can't compete, it goes back to the old tactic of integration
with the operating system to try to kill all competitors," Mr. Schuler
says. "It's the same thing over and over again."
Some
antitrust enforcers say they are concerned that HailStorm raises many of
the same issues that were central to the 1998 lawsuit. "Our concern is
whether they are continuing to use the operating system to enter and dominate
other markets, rather than having competition decide who prevails," says
Tom Miller, Iowa's attorney general. New York, Connecticut and other states
have echoed this concern; the Justice Department declines to comment.
"AOL
has nothing close to what we're about to deliver with presence," retorts
Yusuf Mehdi, a vice president at Microsoft. "Now that we have debuted the
magic and excitement of HailStorm, it's completely predictable that they've
decided to change strategy and complain about it in traditional fashion."
In announcing HailStorm, Microsoft stressed that the services are compatible
with many operating systems, in addition
to Windows.
Microsoft
is pitching HailStorm at consumers, but it hopes eventually to pursue the
corporate market, where customers tend to be more willing to pay for Internet
services. Already, the company builds instant messaging into its
latest corporate e-mail system, Exchange 2000.
And
the corporate market is where AOL is most vulnerable. The Buddy List doesn't
generate much in the way of earnings for AOL, other than revenue from ads
that appear on users' Buddy List windows. To many AOL executives, the value
of Buddy List is that it provides a lot of "control of the namespace,"
meaning subscribers are less likely to switch services once they have established
a screen name that all their friends know and use.
Yet,
while businesses find the idea of presence -- knowing when employees are
online and sending and receiving instant messages -- appealing,
many worry about the security of storing employees' buddy lists and routing
their instant messages through AOL's computers in Virginia. Few
companies encourage employees to use AOL's instant-messaging service,
though many workers do so anyway.
UAL
Corp.'s United Airlines is installing a Lotus instant-messaging
system, in part because the system lets the
company store all the buddy lists and instant messages internally,
on its own computers. "Often, we're dealing with secure and confidential
information, and we want to make sure we can control that environment,"
says Casey Hossa, director of sales and marketing in the information-services
division of the Elk Grove, Ill., company.
Mr.
Schuler concedes that AOL is "focused on solutions for consumers." He says
the company hopes to offer something to businesses soon through iPlanet
E- Commerce Solutions, its two-year-old business-software alliance with
Sun Microsystems Inc. So far, the alliance hasn't released any instant-messaging
products.
If
AOL doesn't act fast,"some of the AOL consumer properties could end up
becoming, I would fear, a bit of a backwater," says Tim O'Reilly, founder
of publisher O'Reilly & Associates. In 1995, Mr. O'Reilly sold his
Global Network Navigator, an early Web directory, to AOL, but AOL didn't
aggressively exploit it, leaving an opening for Yahoo to dominate the field.
Not
only is AOL vulnerable in the corporate market; its dominance of the consumer
side is under attack, too. Microsoft, Yahoo, AT&T Corp. and others
complained last year to the Federal Communications Commission during its
review of the AOL-Time Warner merger that
AOL wasn't working hard enough to let its users send instant messages
to other companies' customers, though none of the major rival systems are
compatible, either.
Many
at the FCC were convinced that instant messaging could become a
communications platform like the telephone, but the agency was also wary
of breaking its pledge not to regulate the Internet. In the end, the agency
let the status quo stand for AOL Time Warner, but for one exception. The
agency said AOL can offer video services via instant messaging,
assuming the technology is developed, if the company meets one of three
conditions: implementing an industry standard; signing a contract with
at least one competitor that would allow their systems to talk to each
other; or showing that it no longer dominates the market for instant-messaging
services.
At
an FCC hearing last summer, AOL said it would begin testing on its own
an"interoperable" messaging system
by this summer. However, Mr. Schuler now says the company might be forced
to re-evaluate that idea in light of Microsoft's HailStorm. "It's a dramatic
change in the landscape," he says.
Though
many large companies used crude forms of instant messaging in their
old, closed computer networks as long as 40 years ago, the technology was largely
lost as businesses switched to open, desktop networks and began using e-mail.
In 1989, AOL began offering instant messaging, but the service didn't
take off until the idea of presence was added.
That
arrived with Barry Appelman. While working at IBM, he used instant
messaging on the company's mainframe computer, and he and some colleagues
wrote small programs that told them who of their friends was logged on
-- an early application of presence. By 1994, he was at AOL, which was
looking for a way to differentiate itself from its competitors and keep
members signed on to the service longer (this was when members paid by
the hour). Mr. Appelman says "the germ of the idea [for the Buddy List]
came from the chat-room list," the AOL window that displays the screen
names of people who are in an AOL chat room at a given time.
The
technology wasn't that complex. After all, presence is an inherent feature
of many computer networks, particularly those at AOL, which from the start
have monitored subscribers' behavior while online. Mr. Appelman hired a
single contract programmer, Stephen D. Williams, to build a system that
allows subscribers to create a buddy list and that then matches entries
on the list with the subscriber database. It took Mr. Williams five months
to build the prototype. The first Buddy List allowed each user to have
100 buddies (the current list allows 160).
When
Mr. Appelman launched the service internally in September 1995, many employees
weren't comfortable with their colleagues knowing when they were signed
on. Some called it a "stalker" feature. Soon enough, though, employees
were hooked. These days, the halls of AOL headquarters in Dulles, Va.,
echo with the chimes of instant messages.
In
March 1996, AOL launched the Buddy List for subscribers. With few changes,
today's version is the same simple text-messaging system subscribers used
back then. In 1997, the company launched AOL Instant Messenger,
or AIM, a free version available to nonsubscribers via the Internet. It
has more-advanced features than Buddy List, such as allowing users to trade
text, sound and image files, and to talk using digital microphones. ICQ,
the Israeli service AOL bought in 1998, offers similar features, and lets
users build their own chat rooms. Last month alone, 16.4 million people
in the U.S. used AOL's Buddy List, according to Media Metrix. An additional
25.5 million people used AIM, and nearly 9.8 million people used ICQ.
It's
those numbers that have lured dozens of others to the instant-messaging
business -- not just the likes of Microsoft, but start-ups like Groove
Networks Inc., which allows Web surfers
to meet, chat and work together on the same computer files. Another start-up,
ActiveBuddy Inc., builds "buddy bots" that can run around the Web and gather
information for the computer user. PresenceWorks Inc. is developing buddy-management
systems for corporations.
And
then there's Jabber, a small but potentially damaging threat to all the
efforts to wring money from instant messaging. In January 1999,
25-year-old programmer Jeremie Miller of Cascade, Iowa, posted some software
code on the Web and invited others to join him in writing a program allowing
people to run their own instant-messaging systems that could communicate
with systems already in use. By May 2000, the program was available free
on the Web.
"One
of the seeds that started Jabber was that it bothered me to no end that
AOL was basically controlling all these conversations people were having,"
Mr. Miller says. "I wanted to build an open network to give control back
to the people who want to do instant messaging."
Jabber
hasn't made a huge dent in instant messaging. Roughly 60,000 people
have downloaded it so far. Yet AOL apparently sees the danger. Just this
week, the company started blocking messages sent from Jabber users to people
using AOL systems -- to protect the privacy and security of those people,
an AOL spokesman says. Mr. Miller says Jabber's
programmers have already figured out a way around the blockade. "Currently,"
he says, "we're up and running."
---
Rebecca
Buckman and John Wilke contributed to this article.
---- INDEX REFERENCES ----
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Corp.; Yahoo! Inc. (AOL MSFT YHOO)
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Word
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